
Catalog data from Open Library
3.9 · 340 pages · First published 1988
Isolated in the barren stretches of Icewind Dale the villages of Ten-Towns come under attack by a tribe of barbarians. In the midst of battle a young barbarian named Wulfgar ends up owing five years of his life to a grizzled dwarf. With the help of Drizzt, a renegade dark elf, the dwarf strives to mold the barbarian into a warrior with both brawn and brains.
Meanwhile, there is no peace for the people of Ten-Towns. The fractioned tribes of barbarians continue to pose a threat, and Wulfgar may be the only person who can avert a deadly battle. But an even more dire menace appears when a weak-willed apprentice mage stumbles upon a magical crystal shard. The evil shard directs the hapless mage onto a course of destruction that all of Icewind Dale may be powerless to stop.
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Subjects
- Publishers
- Maksima, Blanvalet, Tactical Strategy Rules, MINOTAURO, Milady, Goldmann Verlag
- Languages
- rus, ger, spa, fre, tur, eng